Three Pieces Per Turn
Every tray gives you three shapes to work through before the next batch appears, so order matters immediately.
Each turn gives you three random animal blocks. Place them on the board, clear full rows or columns, and connect new animals into existing same-color groups to pop them. The best scores come from triggering both systems at the same time.
Drag or tap a block from the tray, then place it on empty cells of the board. A piece only fits if every square in its shape lands on open space. After you use all three tray pieces, a new set appears.
If none of the remaining pieces can fit anywhere, the run ends. That means board control matters just as much as short-term scoring.
Every tray gives you three shapes to work through before the next batch appears, so order matters immediately.
A block must land fully on empty cells. No overlap, no partial fit, and no squeezing through occupied space.
If none of the remaining tray pieces fit anywhere on the board, the run stops instantly.
Fill every cell in a row or column and the whole line disappears. The line-clear multiplier follows 2 to the power of the total lines cleared in that resolution, so 1 line is x2, 2 lines are x4, 3 lines are x8, and the value keeps doubling from there.
Connect three or more animals of the same type horizontally or vertically and they pop, but only if the group includes both the piece you just placed and older matching animals already on the board. This can happen at the same time as a line clear, and overlapping cells score in both systems.
Rows and columns vanish only when every cell is filled, and larger simultaneous clears get exponential value.
Color pops need the new placement to attach into same-animal cells that were already on the board.
The strongest turns finish a line and a valid color pop together so overlapping cells get counted twice.
Use the guide as reference, then jump back into the game while the rules are still fresh.